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#FACESHIFT UNITY MAC#
#FACESHIFT UNITY UPDATE#
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#FACESHIFT UNITY SOFTWARE#
Apple is also hiring additional employees to work on related technology in Switzerland, including a senior software engineer that would focus on "cutting-edge imaging algorithms for both mobile and desktop photographic applications."įaceshift launched in 2011 out of the Computer Graphics and Geometry Laboratory at the Swiss Federal Institute of Technology in Lausanne, and in mid-2013, the company expanded and brought on industry veteran Doug Griffin, formerly of Industrial Light & Magic and Electronic Arts, to head up a San Francisco office. Several Faceshift employees have now joined Apple and are working out of the company's European offices. The company was also working toward consumer-facing software like a Skype plugin that would support real-time avatars for video chat.īased on Swiss company registry filings discovered by MacRumors, Faceshift was acquired by Apple in mid-August. Prior to being acquired by Apple, Faceshift worked with game and animation studios on technology designed to quickly and accurately capture facial expressions using 3D sensors, including Faceshift Studio software with plugins for Maya and Unity. "Apple buys smaller technology companies from time to time, and we generally do not discuss our purpose or plans."
![faceshift unity faceshift unity](https://i.pinimg.com/originals/c7/91/c8/c791c80d1511216dc0e32435be06ce0a.jpg)
Earlier this year, MacRumors uncovered some evidence suggesting Zurich-based real-time motion capture firm Faceshift was acquired by Apple, and as of today, that acquisition has been confirmed by Apple in a statement given to TechCrunch.